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XD Ideas   /   Process   /   Wireframing

Wireframing

What is wireframing in UX? A wireframe is a schematic illustration of a page interface used to demonstrate the placement of content and functional elements on the page. Wireframes help establish relationships between individual pages and serve as a foundation for prototypes. Learn the benefits of wireframing as well as the key differences between wireframes and other design deliverables.

Wireframing

Combining Wireframes & Sitemaps for Creating Effective User Flows

By Nick Babich

Learn how to match your wireframe design with your sitemap and offer a great user experience.

Wireframing

Everything You Need to Know About Wireframe Design and Prototypes

By Nick Babich

Learn about when and how to use wireframes and prototypes in the design process.

Wireframing

Wireframe Design 101: 6 Steps to Create a Wireframe

By Vincent Brathwaite

Learn about the 6 easy steps for designing a wireframe.

Is Wireframing Necessary?

The wireframing process is a necessary part of the design process because it helps convey the information architecture and user flow of a website, app, or product in a simple way. Just like a blueprint of a building, a wireframe describes the structure of a product. The goal of wireframing is to connect the product’s information architecture to its visual design. Creating this connection is especially important during the early stages of product design when designers need to explore a range of ideas and narrow it down to one or two that look most promising.

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A wireframe also acts as a tool that allows designers to visualize their ideas on a piece of paper or whiteboard, share them with other people, and get valuable feedback. The speed of creation is the major advantage of wireframing, and it makes this tool extremely valuable during brainstorming sessions. Wireframes show the zones where your product’s major content elements will appear on the page. For that reason, wireframes typically do not use any styling; they don’t include colors, imagery, type styling, or anything else that can distract from the wireframe’s main objective: to facilitate the evaluation of the logical organization of content and functional elements on individual pages.

As wireframes are only basic objects that represent an idea, it can be hard to understand this artifact outside of a design environment. That’s why it’s not recommended that you use wireframes as a tool for communicating ideas to stakeholders; it might be difficult for people to imagine the future state of a product by looking at boxes and arrows. When it comes to showing a demo of your product to stakeholders, it’s much safer to present your idea in the format of a prototype.

There are two types of website wireframes–low fidelity wireframes and high fidelity wireframes. Low fidelity wireframes tend to be more abstract because they often use simple objects–boxes, arrows, and placeholder text. They are helpful in the early stages of product design when teams are just discovering design direction. Lo-fi wireframes require less investment from designers; it’s relatively easy to create these kinds of wireframes, even with basic design skills.

High fidelity wireframing involves an increased level of detail and better resembles real UI design. Hi-fi wireframes might include real content as well as properly-sized functional elements–buttons, menus, and forms. They can be used in project documentation to show the reasoning behind design decisions, or they can serve as a foundation for functional prototypes. 

What is the Difference Between Wireframes and Mockups?

Mockups are another way to visualize a product. Unlike wireframes, which mostly visualize a product’s structure, mockups show what the product will look like (color, schemes, typography, buttons and more). Think of a mockup as a static wireframe with additional UI and visual details. A mockup will typically provide a more realistic idea of what the final product will look like. After you’ve created your wireframes, mockups are a great way to showcase the details of your product and can make your ideas easier to understand between clients and stakeholders.

How Do You Create a Wireframe?

All apps, websites, and digital products start with wireframes. Creating a wireframe helps everyone, including you, see the project through a usability lens. While everyone’s workflow will differ, most wireframing includes these steps:

  • Decide which tools you will use. You can create wireframes by hand or digitally with a tool like Adobe XD.
  • Research your target audience. Learning as much as you can about your target audience can help you better understand how to meet their wants and needs.
  • Determine the actions your users should take. What actions do you want your users to take? Determining the path you want your users to take when using your product can help you create an optimal user flow.
  • Draft your wireframes. Complete the initial sketch of your wireframes, considering how your users might interact with each element (from buttons and links to navigation menus).
  • Test the usability of your wireframes. This will help you see what’s working and what should be improved.
  • Create high-fidelity wireframes. Here is where your designs come to life! High-fidelity wireframes are where designs start to look like a working mobile app. From here, you can prototype, test, iterate, get approval on, and then, ultimately, hand off to the development team.

Read on for more tips and best practices for effective wireframing, and for the latest developments in UX design knowledge.

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Using Wireframe Testing for Great UX
Wireframing

Using Wireframe Testing for Great UX

By Will Fanguy

Wireframe testing is a great way to validate your product goals and user journeys.

Wireframing

Wireframe Templates for UX Designers

By Patrick Faller

New to wireframing or don’t want to reinvent the wheel? Check out common wireframing templates here.

Wireframing

Wireframing for Responsive Design

By Nick Babich

Wireframes help teams define the structure of future pages and how content could work with different layouts.

Wireframing

Common Wireframing Issues to Avoid

By Nick Babich

Get a solid understanding of common wireframing mistakes and how to avoid them.

Wireframing

Wireframing Automation and Artificial Intelligence for UX Design

By Nick Babich

Learn what the future holds for wireframing technology and AI as part of this process.

Wireframing

Layout Grids for Wireframes

By Nick Babich

Layout grids can save time during the wireframing process. Review common wireframe grids and best practices.

Wireframing

Annotated Wireframes for Product Design

By Nick Babich

Wireframe best practices to maximize their effectiveness between client approval and rejection.

Wireframing

Presenting Wireframes to Clients

By Nick Babich

Presenting wireframes successfully can make the difference between a nodding crowd and bewildered stares.

An graphic illustration of a wireframe with comments extending from page elements.
Wireframing

The Many Benefits of Annotating Your Wireframes

By Andrew Smyk

Take your wireframes one step further with annotations. We’ll cover when and how to annotate effectively.

A low opacity fibonacci spiral on a blue background.
Wireframing

The Golden Ratio: How & Why to Use it in Design

By Matt Rae

Here’s how to use this formula to perfect your wireframes & ultimately, user experience.

A series of illustrated mobile app wireframes with different screen layouts on a purple background.
Wireframing

Complete Guide to Creating Mobile App Wireframes

By Jill DaSilva

Creating a wireframe for a mobile app comes with some device & screen-specific considerations. Here’s a step-by-step guide.

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